Warcraft 3 : DotA
Moderators: Ryan Steele, sh00t, r12qiSonH4ji, avantgardebronze, akbarfit
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saran sih whosyourdaddy aja kalo greedisgood ai/comp nya ikutan nambah juga...
saran lebih bagus sih jangan nge cheat hehehehe
saran lebih bagus sih jangan nge cheat hehehehe
Ayo yang stress klik : http://www.serayamotor.com/diskusi/viewforum.php?f=15
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
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Oow...Ic....adisantosa wrote:Mike : dota itu frozen throne tapi map dota. jadi mainnya cuma gerakin heronya doang creepnya jalan sendiri. jadi gak main pake bangun2 rumah. bisa main maks 5v5 ato 6v6(map 638b ada yg 6v6). Ya susah2 gampang gitu... cobain deh.. mainnya single ato nge Lan. Kalo mau ol bisa jua tapi daftar d forum ama tergantung koneksinya cepat ato lambat..
dimana ya bisa download MAP-nya ini?

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Ayo yang stress klik : http://www.serayamotor.com/diskusi/viewforum.php?f=15
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
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- Member of Mechanic Engineer
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wow yang ngobrolin dota banyakan moderartor nih
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satyr wrote:kalo rylai/crystal maiden di mana ya? ga inget deh
maksudnya gmn yah? gak mudeng nih hehehe
kalo letak tavernnya di sentinel dong...
Ayo yang stress klik : http://www.serayamotor.com/diskusi/viewforum.php?f=15
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
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tp gak ada yang battle net yah hehehe
indogamers pro dong...
indogamers pro dong...
Ayo yang stress klik : http://www.serayamotor.com/diskusi/viewforum.php?f=15
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
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gua bnet kok tapi jarang. yo kapan2 seraya ngebut di dota. ngomong2 sekarang kan tavern dah ada empat kok pilihan voting gak di ganti.
ada yang tau gak kalo dalam versi 6.43 ada 2 toko rahasia baru, hayo..
ada yang tau gak kalo dalam versi 6.43 ada 2 toko rahasia baru, hayo..
learn about LSD
http://www.serayamotor.com/diskusi/viewtopic.php?t=5520
http://www.serayamotor.com/diskusi/viewtopic.php?t=5520
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Lg males edit postnya nih hehehe cape dee..
Yang penting beritanya aja hehehehe
Sekarang dah 643b tuh mapnya
Selain dota-allstar , map apa lagi yah yang seru2 kl main sendiri? yang ada AI nya gt deh..
Yang penting beritanya aja hehehehe
Sekarang dah 643b tuh mapnya
Selain dota-allstar , map apa lagi yah yang seru2 kl main sendiri? yang ada AI nya gt deh..
Ayo yang stress klik : http://www.serayamotor.com/diskusi/viewforum.php?f=15
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
Yang mau Jual-beli klik: http://www.serayamotor.com/diskusi/viewforum.php?f=3
Yang mau pooloing klik: http://www.serayamotor.com/diskusi/viewforum.php?f=18
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coba pudge war. 6.43b banyak perubahan drastic tuh banyak hero di perlemah tapi banyak juga yang di perkuat (6.42 - 6.43).
sekrang roshan cupu bisa dibunuh di level 8
coba aja:
HERO: URSA
ITEM: bracer X 3
power thread
skill: 3,2,3,2,3,4,3,2
CARA: pas di depan roshan aktifkan skill 2, tunggu cool down hampir habis serang roshannya. setelah roshan dah stun kita langsung pake ulti trus dilanjutkan dengan skill 2 lagi. lalu pukul trus sampe skill 2 cool down trus pake lagi.
roshan bakal mati sedangkan HP kita tinggal merah. langsung kabur.
sekrang roshan cupu bisa dibunuh di level 8
coba aja:
HERO: URSA
ITEM: bracer X 3
power thread
skill: 3,2,3,2,3,4,3,2
CARA: pas di depan roshan aktifkan skill 2, tunggu cool down hampir habis serang roshannya. setelah roshan dah stun kita langsung pake ulti trus dilanjutkan dengan skill 2 lagi. lalu pukul trus sampe skill 2 cool down trus pake lagi.
roshan bakal mati sedangkan HP kita tinggal merah. langsung kabur.
learn about LSD
http://www.serayamotor.com/diskusi/viewtopic.php?t=5520
http://www.serayamotor.com/diskusi/viewtopic.php?t=5520
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speedy cepet asal gak di warnet karena bandwith nya di bagi2 jadi ping-nya gede. tapi kalo main di speedy rugi karena pake quota ntar kelebihan. kalo bisa pake cable aja misalnya cable vision.
learn about LSD
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hmm gitu ya . jadi internet kabel yng cpet apa ya?
daerah kabel gak nyampe sih.
daerah kabel gak nyampe sih.
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new info from dota allstar
lomba hero design:

base heronya itu.
How should an entry look?
The hero has to follow DotA standards. It must directly fit into the game's universe (try not to put laser guns on turtles) and directly related to the model (an orc grunt shouldn't have a bow & arrow standard attack). There should be a strong thematic connection between the model, animations, afiliation (scourge/sentinel) and skills of the hero. Also, every hero must have a clearly outlined CONCEPT. Jack-of-all trades is not a concept. It's a mix and that's not what we're looking for.
Each entry must consist of a general description of the hero. This must include: hero name (e.g. N'aix, Sven), hero title (i.e. Lifestealer, Rogue Knight), hero affiliation (sentinel/scourge), relative stats description (i.e. main atribute specified, if starting str is high or low, if agi per level gain is low or high etc.), short description of the main concept followed (this does NOT mean a story - you just need to outline what concept you followed when designing the hero).
Following the general description, the hero's skills must be outlined. That means 3 regular 4 level skills and one 3 level ultimate. Variations ARE allowed, though remember this is one very delicate aspect: too much originality here will break the dota spirit. Each skill must have some APPROXIMATE numbers listed. Values need not be DIRECTLY balanced but they must show some basic idea of balance and balancability.
After listing skills, every hero designer is required to explain a bit how he envisions his hero in DotA. This means outlining synergies, strategies, combinations, builds and counters. Not all need be listed, but a brief look over each of these aspects will help with judging.
walau gak ikut lomba yuk coba2 bikin character kalo bagus ntar kita masukin aja ke lomba. wakakaka
lomba hero design:

base heronya itu.
How should an entry look?
The hero has to follow DotA standards. It must directly fit into the game's universe (try not to put laser guns on turtles) and directly related to the model (an orc grunt shouldn't have a bow & arrow standard attack). There should be a strong thematic connection between the model, animations, afiliation (scourge/sentinel) and skills of the hero. Also, every hero must have a clearly outlined CONCEPT. Jack-of-all trades is not a concept. It's a mix and that's not what we're looking for.
Each entry must consist of a general description of the hero. This must include: hero name (e.g. N'aix, Sven), hero title (i.e. Lifestealer, Rogue Knight), hero affiliation (sentinel/scourge), relative stats description (i.e. main atribute specified, if starting str is high or low, if agi per level gain is low or high etc.), short description of the main concept followed (this does NOT mean a story - you just need to outline what concept you followed when designing the hero).
Following the general description, the hero's skills must be outlined. That means 3 regular 4 level skills and one 3 level ultimate. Variations ARE allowed, though remember this is one very delicate aspect: too much originality here will break the dota spirit. Each skill must have some APPROXIMATE numbers listed. Values need not be DIRECTLY balanced but they must show some basic idea of balance and balancability.
After listing skills, every hero designer is required to explain a bit how he envisions his hero in DotA. This means outlining synergies, strategies, combinations, builds and counters. Not all need be listed, but a brief look over each of these aspects will help with judging.
walau gak ikut lomba yuk coba2 bikin character kalo bagus ntar kita masukin aja ke lomba. wakakaka